Sunday, June 08, 2008

And It's Not Even 24 Hour Comics Day....

I've been participating in 24 Hour Comics Day since it began in 2004. Last year was a busy year for me, so I missed doing one for 2007. I'm planning to self-publish a collection of these for San Diego Comic Con this year but I wanted to have a nice thick book with at least 100 pages, so my better half suggested, " Why don't you just do your 2007 24 Hour Comic this year?" So we set May 24 as the date to work on my fourth 24 Hour Comic. We got my brother, Anson in on the act as well and we worked on it at his place. You can see a few pages of his 24 Hour Comic here

Above is the third page. One of the first rules of doing a good 24 Hour Comic is to get proper rest before you start. In this case, I didn't. I didn't feel 100% and my concentration wasn't there. The first page I did ( page 2 ) was really a stuggle. I usually try to be very disciplined and give myself a self-imposed deadline of 45 minutes per page ( which means 15 minutes per panel for me ). I had spent so much time stuggling with that first page that I found myself behind schedule by the time I got to this page. The last panel here is a bit of a cop-out, but it bought me a little bit of time to catch up.

Another way to save time is the splash page! Whenever I get in trouble, I stick in a splash page when appropriate. Here we have the flying saucer blowing up our heroine's car. Good riddance I say! I was having a real problem drawing the car. If you can't draw it, blow it up I say! I find it very difficult to draw anything requiring perspective in photoshop. Kind of a hassle to draw a straight diagonal line, even with the Cintiq.( Anyone have any tips on an easy way to do perspective drawings in photoshop? ) All in all though, I'm pretty happy about the way this page turned out.

There's that lame 3rd panel again. Laziness prevails!

Thank God for explosions and smoke clouds! They're easy to draw and take up a lot of space! I thought it would be fun to do some shots from the flying saucer's point of view.

I actually like the mood of this page. Gives a good feeling of the terror of being chased by a UFO! The drawings I feel, were pretty successful as well. When you do a page you like, it kind of gives you a boost. I felt a little better going into the pages following this one and I think it showed.

Again, I encourage any cartoonist to give this exercise a try. I'll be doing another 24 Hour Comic on the official 24 Hour Comic Day on October 18, 2008. I always find I learn something when I do one of these, so give it a shot!


At Monday, June 23, 2008 at 11:11:00 AM PDT, Blogger Dominic Bugatto said...

Wonderful pacing and storytelling.

Must be a great exercise for honing your 'chops' eh?

At Tuesday, June 24, 2008 at 1:19:00 PM PDT, Blogger BKO said...

You're insane,.......and really really good. Dammit!!! I can't wait!

At Wednesday, June 25, 2008 at 10:37:00 AM PDT, Blogger BROCASSO said...

this is awesome as it is.
doing it in 24 hours. Thats just wrong!

At Thursday, June 26, 2008 at 7:57:00 PM PDT, Blogger benton jew said...

dominic-Thanks. It really is a great exercise. Not one that I would like to do all the time, but once or twice a year... Would love to see what a Dominic Bugatto 24-hour comic would look like.

bko-As a dad with young kids, I'm sure you have plenty of experience with sleep deprivation! ; )
I'm sure you would kick butt with one of these.
But first you have to update your Chimera blog! :o

brocasso-Thanks for coming by! 24-hours does seem kind of rough, but when you think of all the all-nighters we pull as storyboard artists, it's not that much of a stretch.

At Sunday, June 29, 2008 at 9:04:00 PM PDT, Blogger crazy_asian_man said...

Freaking awesome (as usual!)

BTW....any rough timelines set for continuation of your martial arts comic book?

(Aside: got sidelined sending the other dvds from when I promised them. This week for sure!) :)

At Thursday, July 3, 2008 at 11:35:00 PM PDT, Blogger Roberto Zaghi said...

Terrific work Benton, love the way you handle the camera and how you play with shadows and composition. The super-simple panels with just the UFO in the black sky are... so scary! Don't know how you managed to get this with such elementary shapes and tones (yes I know: it's Toth...)
The page with the girl running towards the camera is fantastic.

Thanks for sharing!

At Tuesday, July 15, 2008 at 10:24:00 AM PDT, Blogger benton jew said...

crazy-the martial arts comic "Silent Swordsman" may be put on hold indefinitely. I would like to get back to
it at some point, but some other things are taking priority for now. That said, there is a SHORT Asian- themed piece I am working on right now that I'll let you all know about a little later.

roberto-thanks. Those UFO panels are scary alright.
Scary at how lazy a comic artist can be! ; )

At Sunday, July 27, 2008 at 6:54:00 PM PDT, Blogger warren said...

Hey Benton!

Is there any chance we can get our grubby hands on your 24 hour madness post-con? I really dig the ones I bought from you last year but can't get 'conned'!

Hey, as far as your question on Pshop perspective, HERE's a post I did about it.

Essentially, use the Guides to form your VPs, take the Shape Dynamics off of your paintbrush, and hold the Shift key down.

Point on your VP, then point somewhere across your canvas. Instant straight line from your VP to your point of choice.

Rinse and repeat for as many as you need.

Tone the perspective grid layer down by 30% and start drawing on a new layer.

Make sense?


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